Practical exams.

Every Studio cohort ends with a timed practical on a new brief. Pick a published sprint below, or prepare with the general rules for your track.

What every exam is

  1. Timed practical

    About 2 to 3 hours of production, plus time to submit and a short rationale. Separate from your capstone story.

  2. New brief on exam day

    Most track briefs stay private until the session. Published sprints (like Artisan) list the full brief here.

  3. Level bands

    Beginner, intermediate, and advanced share one brief. Rubric depth changes. Graded on brief fit, hierarchy, craft, and clarity.

  4. Submit format

    Use Exam_[CohortID]_[LastName] for your Figma link or track-specific files.

Exam catalog

1 published · 5 total

Open a live sprint for the full brief. Exam-day tracks release the brief in class.

01 Product Design Artisan marketplace sprint Verified local artisans marketplace. High-fidelity only, up to 6 screens, then in-class critique. 3 hours · Mobile · Figma Live brief
02 Product Design Product Design cohort practical Timed UI/UX practical on a brief released exam day. Level bands set depth. See Week 12 for your finale checklist. 2 to 3 hours · New brief Exam day
03 Graphic Design Graphic Design cohort practical Timed brand and layout practical. Brief released exam day. See Week 16 for your finale checklist. 2 to 3 hours · Print + social Exam day
04 Figma Figma Fundamentals practical Timed Figma craft practical. Same clock and level bands; deliverable matches your syllabus finale. 2 to 3 hours · Components Exam day
05 Teens Talodabi Teens practical Age-appropriate timed practical. Brief and tools stated by your instructor on exam day. Timed block · Ages 13 to 18 Exam day

Level bands

Same brief for everyone. Your band sets how deep we grade.

Product UI/UX

CriterionBeginnerIntermediateAdvanced
Scope1 screen, clear hierarchy2 screens + 1 component with statesFlow + edge case + short handoff note
Typography and spacingReadable, consistent scaleType scale + gridToken-like spacing and type
ComponentsButtons and inputsVariants + hover/disabledSmall pattern set
ContentRealistic placeholdersScannable real copyMicrocopy + error states
Rationale3 bullets on one slide+ 1 decision you rejected+ one test or metric assumption

Graphic Design

CriterionBeginnerIntermediateAdvanced
Scope1 posterPoster + socialPoster + social + print export note
BrandClear focal pointPalette + type pairing2 mini brand rules
CraftAlignment and contrastHierarchy across formatsPreflight-ready export notes
Rationale3 bullets+ client constraint you respected+ one tradeoff you documented

Practice before exam day

Use case studies and interview prep for timed reps. Use design prompts in studio for structured critique.