UI/UX for Teens.
Build a small app idea end to end. Plan a task, design screens, and improve after real feedback.
10 weeks · ~90 min/sessionAges 13 to 18Intermediate
About this track
Build a small app idea end to end. Plan a task, design screens, and improve after real feedback.
Nigerian problems you care about, grey wireframes, styled mobile UI, prototype, peer test, and a short product story.
What you will gain
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Tools
FigJam · Figma · prototype preview
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Formats
School elective · SS-focused cohort
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Prerequisites
Digital Design Basics, or instructor waiver if you already use Figma
Skills you will gain
- Apps vs websites; pick a problem
- Sector context & scope (v1 in / out)
- User flow in FigJam
- Mid-fi wireframes
- Visual structure (spacing, type, buttons)
Your instructor
Talodabi Teens
Talodabi · Ages 13 to 18
Earn a certificate
Certificate of completion
UI/UX for Teens
Complete all weeks and the final presentation. Your instructor confirms completion.
Week plan
10 weeks · what you ship each week. Lessons open in class.
Week 1: Apps vs websites; pick a problem
Week 2: Sector context & scope (v1 in / out)
Week 3: User flow in FigJam
Week 4: Mid-fi wireframes
Week 5: Visual structure (spacing, type, buttons)
Week 6: Components & states
Week 7: Screens across the flow
Week 8: Prototype
Week 9: Peer test & fixes
Week 10: Product story presentation